Open for work · Available evenings & weekends

Anton
Persson

|

19-year-old developer who loves building games and websites but honestly just enjoys IT in general. Soon graduating from the Electrical & Energy Program at Polhemskolan with experience from internship and personal projects.

Anton Persson
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6+
Yrs game dev

Who am I?

Hi! I'm Anton Persson, a 19-year-old developer. I like building games and websites but IT in general is just something I'm genuinely into.

I was born January 7, 2007 and am finishing the Electrical & Energy Program at Polhemskolan, graduating in approximately two months. My primary programming language is Lua, used for game development, but I'm equally at home in JavaScript, Python, PHP and HTML/CSS.

Beyond coding, I have experience in server administration, network technology and video editing. IT is something I've been into as a hobby for over 6 years, so it's not just something I work with but something I genuinely care about. During my internship at T&S Engineering Intelligence AB I gained valuable hands-on experience in a professional environment.

Game Developer Web Developer Fast Learner Independent Driver's License
Hobbies

Making games, hanging out with friends, going to the gym, and I just really enjoy learning about pretty much anything IT-related.

Availability: Graduating June 12, 2026 and fully free for work from then until around August. After that I'll be starting military service for roughly a year. Until graduation I'm occupied weekdays 08:00–16:00 due to school.
6+
Yrs game dev / programming
7+
Programming languages & technologies
YE
Yrkesexamen, el energi & data

What can I do?

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Programming

Lua Primary
JavaScript Advanced
HTML & CSS Advanced
GDScript Good
Python Comfortable
PHP Comfortable
C# Basic
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Technology & Systems

Game Engines (Unity, Godot, Roblox Studio) Excellent
GitHub Good
Server Administration Good
Organizational Tools (Jira, Trello, Milanote) Good
Network Technology Good
Blender 3D Modeling Good
Video Editing Good
Creating Custom AI Models Decent
Aa

Languages

Swedish Native
English Fluent

Soft Skills

Problem Solving Creativity Independent Fast Learner Curious Initiative Taker Structured Driver's License

Practical Background

Internship – Workplace-Based Learning

T&S Engineering Intelligence AB · Internship

Oct 2025 – Mar 2026

Completed an internship at T&S Engineering Intelligence AB as part of the Electrical & Energy Program. During the internship I developed a thesis on distance-based node clustering using Delaunay Triangulation and DBSCAN in Python, and built a PDF annotation tool in JavaScript.

Electrical & Energy Python JavaScript AI Technology

Personal Work – Game & Web Development ↗

Personal projects · Freelance

2019 – Present

Built several games and websites on my own across the years. Lua, C# and GDScript are all self-taught through personal projects, while JavaScript and HTML/CSS came from building web stuff on the side.

LuaC#GDScriptJavaScriptHTML/CSS

Teamwork & Remote Collaboration

T&S Engineering Intelligence AB · Internship & Personal projects

Oct 2025 – Present

Learned to work in teams via GitHub and Microsoft Teams primarily during my internship at T&S Engineering Intelligence AB, and further developed this in personal projects. Experienced in version control in shared repositories and coordinating work with others in a professional digital environment.

GitHub Microsoft Teams Version Control Collaboration

Academic Background

2023 – 2026

Electrical & Energy Program – Computer Networking

Polhemskolan, Gävle

Three-year upper secondary education in electrical engineering and energy with a specialization in computer networking. Courses in electrical installation, network technology, server administration, automation technology and operational safety. Graduating June 12, 2026.

Graduating June 2026
Other

Driver's License & Personal Details

Personal Information

Born: January 7, 2007
Swedish Class B driver's license.
Based in Gävle, Sweden.

What I've Built

Thesis · Internship

Distansbaserad Node Clustering

Thesis on distance-based node clustering using Delaunay Triangulation and the DBSCAN algorithm, implemented in Python. Explores how geometric structures can be used to efficiently group data points in space.

PythonDBSCANDelaunay Triangulation Algorithms
YE Company · CEO

Trådat UF

Founded and ran Trådat UF within the framework of Young Enterprise Sweden. As CEO I managed the business offering internet installation. Also designed and built the company's website.

HTMLCSS Entrepreneurship YE
Older work · Itch.io

Early Games – Godot & Unity

Some of my earlier games, some made in Godot using GDScript and others in Unity with C#. A bit older and rougher around the edges, but a big part of how I got into game dev in the first place.

GDScriptGodotC#Unity Game Dev

Let's Talk

Got a job offer, a project idea or just want to say hi? Go ahead and send me a message.

@
Email
antonbergstig@gmail.com
tel
Phone
+46 72 174 46 43
loc
Location
Gävle, Sweden
lic
Driver's License
Class B
✅ Thank you! I'll get back to you as soon as possible.